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100 Rabbits Sailing

  • Posted on Thursday July 30, 2026
    Hey everyone!This is the list of all the changes we've done to our projects during the month of June. Wiki, updated ipad media station and solar cooking experiment. Added new information for roscoe bay. Hakum, started a new comic sequence called Recharge, and re-did the second part of Chase. Yufo, made improvements to our 2022 Virtual Pet Jam game Yufo, it is now playable in the browser on itch.io. GrimGrains, added a recipe for soybean coffee, a very good coffee alternative. Thousand Rooms, released a Latin Sin Flexion version. This month we participated in Catjam 2026 and released a humble point-and-click called Lepore Express Line. It features many cameos from all our other projects, maybe you can recognize a few? It's written in Uxntal, a concatenative assembly language for a 16-bit ordinator. Have a look at the source. Devine drew the backgrounds, while Rek drew the ... Continue Reading »
  • Posted on Wednesday July 01, 2026
    Hey everyone!This is the list of all the changes we've done to our projects during the month of June. Wiki, we had a few things fail this month, see: solar cooking experiment, and ipad media station. Also, the pressure sprayer that we use as an outdoor shower and to rinse dishes has developed a crack in its body, we smothered the gaps with big globs of LifeCalk(this quick fix has held so far). No Bears None, corrected some errors in the text, and the latest epub version will now display the cover. Rabbit Waves, completed a new comic page, the main character(rabbit) is named Hazy and the gull, Ark. The main page was re-ordered to make more room for the story pages. Colored elements in the comic are clickable and lead to knowledge pages. Hakum, completed a new comic sequence called Tangled. From across glass rectangles, the ... Continue Reading »
  • Posted on Sunday May 31, 2026
    Hey everyone!This is the list of all the changes we've done to our projects during the month of May. Wiki, documented the installation of Pino's water tank, added thermostat to engine care, and updated woodstove installation. Grimgrains, added a solar-roasted kinako recipe. Uxn, added instructions for validating builds during the bootstrap process. No Bears None, we released a book! Nearly everything else was pushed aside so that we could complete it. In the last few days before our departure, we finished rebuilding our galley cabinet and installed the new water tank. As per usual, we took our bikes apart, filled our bins with fresh produce, stowed away everything, and finally, on May 17th, propelled by a strong tide and a desire to be in a quiet place, Pino flew away from the crowds of Victoria. These days, every morning at 0400, we are awakened by purple martins perched ... Continue Reading »
  • Posted on Friday April 03, 2026
    Hey everyone!This is the list of all the changes we've done to our projects during the month of April. Wiki, documented the replacement of Pino's headstay. Rabbit Waves, added a new page about Ship Lights. Rejoice, a bestiary of multiset combinators. Gaude, but.. in Peano's Latin. Heol, implemented combinatory logic operators. Hakum, added the last page for Sabotage Study. Summer's already here, pushing us to finish a few last minute projects aboard Pino. Between all the sewing, sanding, varnishing, greasing, climbing up the mast, climbing up the mast some more, dropping tools in the water, cabinet-making(?), we're just about ready to meet it shipshape. After taking the furler apart into a thousand little pieces and putting it all back together(without losing too many pieces), we raised our new shiny spotless jib. It looks fantastic, except that now everything else looks awfully dirty... we'll get to the ... Continue Reading »
  • Posted on Tuesday March 31, 2026
    Hey everyone!This is the list of all the changes we've done to our projects during the month of March. Wiki, documented the replacement of Pino's backstay, and created a project page for No Bears, None. Hakum, completed page 10 of Sabotage Study. Rabbit Waves, added a comic page. Grimgrains, updated lactofermentation section about jars. Oquonie, released a new version with lots of tiny optimizations. Uxn, released a little emulator for the m5 stack. We spent a big chunk of the month finishing up the new Donsol. Devine documented the development as part of a spring edition of December Adventure. All of the graphics are done and the game is fully playable, all we have left to do is to test for bugs and to write the music. It looks fantastic. We'll let you all know when we have a release date! The goal with Rabbit ... Continue Reading »
  • Posted on Sunday March 01, 2026
    Hey everyone!This is the list of all the changes we've done to our projects during the month of February. Wiki, updated knots with a figure-eight follow-through knot, also, Pino has a new headsail! Pavol, created a volume control tool. Adelie, made it so images are drawn faster. Turye, added support for 24x24 pixels uf3 fonts. Uxntal, collected generic routines and commonly used objects into example libraries. At the start of the month, we spent a delightful couple of days deep in the wintry and rainy Spanish countryside, gathered in a medieval monastery with the Ink & Switch team for the 10 years anniversary of the studio. We also met up with Javier and Marcelino who gave us coffee and a book on celestial navigation, we will savor a cup while studying the sky. We asked folks on the fediverse for their favourite rabbits from Rek's recent ... Continue Reading »
  • Posted on Saturday January 31, 2026
    Hey everyone!This is the list of all the changes we've done to our projects during the month of January. Uxn, we released a new SDL2 emulator called uxn2 to replace the ol' uxnemu! Wiki, updated moisture prevention underliner, chainplates(with new photos and measurements), and sewing. Punk Rabbits, Completed the series(103 rabbits)! Hakum, released a new comic page for Sabotage Study. This is likely very obvious to most people, but recently it dawned on us that clothes are, in a certain way, open-source. We can go to a thrift store, buy a shirt, rip out the seams, study it, lay all of the pieces down over new fabric, trace the patterns, cut them out, and sew it all back together to produce a copy of that same shirt. We've been wanting to learn how to make our own clothes but didn't know where to begin, until this ... Continue Reading »
  • Posted on Friday January 03, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of December. Wiki, added alternator to engine care. Thousand Rooms, added a Danish version of the book, thank you Fyr for the translation! Punk Rabbits, completed 33 new rabbits(#64-97). December Adventure, a month of daily devlogs. Uxn2, wrote a brand new SDL2 emulator. Heol, implemented a LISP in Uxntal. It's that time of the year when we look back to our many bird encounters, account for what was damaged and mended, reminisce about moments immortalized in our paper calendars, and think of the many projects that have yet to leave the pages of our notebooks. We'd like to thank everyone who wrote to us, especially those who have tirelessly corrected errors in our writing and code, and we want to do a shoutout to the members of Merveilles, ... Continue Reading »
  • Posted on Tuesday December 02, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of November. Thousand Rooms, added an English version with one type of dyslexia-friendly typeface. A Danish version is also on the way. Orca, improved the interface, released an Orca Cheatsheet for an upcoming workshop, and increased the parity between Orca versions with new tests. Drifblim, implemented a tug-o-war(Mastodon) memory model. Punk Rabbits, completed 8 new rabbits(#57-64). Uxn, wrote a standalone Uxn REPL, and improved Uxn5. M291, fixed an annoying crashing bug. This month, we celebrate Hundred Rabbit's 10 year anniversary and remember with great fondness how, in November 2015, we sat together at a coffee shop in Montreal, puzzling over how we would start a new life on the water. Here's hoping for 10 more years of learning and documenting experiments around low-tech and resilience! We finally stashed our ... Continue Reading »
  • Posted on Sunday November 02, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of October. CCCC, added a factorization mode. Bagel, wrote about a cursed programming language idea where instead of cons cells, s-exp represent unordered lists. Rabbit Waves, released a new page called Celestial Compass, and added a button for those who wish to link to the website from theirs. Punk Rabbits, completed 2 new rabbits(#55 and 56). We sailed Pino back to Victoria before heading east for AMP Festival 2025. The venue was packed! The Aliceffekt show(YouTube) started with a bit of radio taiso, to make sure everyone had a chance to limber up, it was pretty funny. As the trees were shedding the last of their leaves, members of the Merveilles community composed a spooky mixtape(download), and we folded paper to craft ourselves some homemade Halloween masks. Like every year, we ... Continue Reading »
  • Posted on Wednesday October 01, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of September. Noodle, redesigned the interface. Wiki, updated with a new photo. Punk Rabbits, completed 19 new rabbits(#35-53). NanoTalk, released a Nanochat client, written in Tal. As promised, we released a revised transcription of Devine's talk Permacomputing 101 for Critical Signals 2025! We have moved our website to a Canadian TDL(100r.ca), so be sure to update your bookmarks! We will keep the .co version of our website online for redundancy. Rek finished revising the upcoming version of the Victoria to Sitka logbook and passed the text over to Devine for proof-reading. The finished publication will feature 104 drawings, 19 recipes, and 18 new sections on a variety of topics. We hope to release the digital version early next year, and the printed version a bit later. Our friend Erik(d6) designed a ... Continue Reading »
  • Posted on Sunday August 31, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of August. Wiktopher, updated songs. 100r.ca, updated cast iron cookware(seasoning oil suggestions). Punk Rabbits, completed 15 new rabbits(#19-34). Orca, pushed a little update that includes the string operator. Solresol, illustrated some curwen signs. In preparation for a programming class that's coming up, we've implemented a graphical tiny-BASIC runtime called Sunflower BASIC. It contains the essential blocks of a BASIC language interpreter with enough features to communicate elementary programming concepts and how each one is implemented. We've also released the Permacomputing 101 talk given at Critical Signals 2025 which covered a few interesting aspect of digital preservation and some tactics to craft software in a way that may last. Choosing to remain in the Southern Gulf islands in August this year has permitted us to pick blackberries, plums and apples. ... Continue Reading »
  • Posted on Friday August 01, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of July. Catjam 2025, finished a small game called Polycat! 100r.ca, added Vancouver Island West Coast, Ucluelet, Port San Juan, Juan de Fuca Strait and Cadboro Bay. Theme Editor, made a nicer theme editor for our tools ecosystem. Punk Rabbits, started a drawing series of rabbit characters with the goal of making one hundred. This month we sailed into the Juan de Fuca Strait, escorted by pods of orcas and a lone young humpback whale. The last time we had been here was in July 2020, on our way back from Japan. After weathering gale force winds at anchor in Becher Bay, we stopped in Port San Juan. The beaches there are covered in old growth driftwood, carried there by winter storms. Some trees are so large and have ... Continue Reading »
  • Posted on Wednesday May 07, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of June. 100r.ca, updated costs, hauling out, united states and teapot gelcoat. Added san juan islands. Rabbit Waves, added all content links to the main page, released a new page called Boatswain's Call. Orca, embedded runtime in the reference guide. Left, made lots of little improvements and optimizations! Solresol, learnt some profanities in a musical conlang? For a few days, Pino became a land creature, living on stilts, while we scrubbed and re-painted the lower part of the hull. Our propeller had a bit of a wobble, which we hope is now corrected. We also battled with the old wheel quadrant and were finally able to remove it, at least a part of it. Boaters have frequently helped us while we were in boatyards, and we are finally able ... Continue Reading »
  • Posted on Saturday May 31, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of May. 100r.ca, updated Oquonie and water. Modal, the interpreter was ported to Uxn! Uxntal, the documentation has been completely redone! Hakum, added page 7 and page 8 of Sabotage Study. Oquonie was released on the Playdate Catalog this month! We'd like to thank everyone who sent us photos of their progress in the game, it has been nice to follow along. The game is kind of our first official release on a modern handheld platform, and we're happy to see that Uxn roms run well on it! It might be one of the first original Playdate games implemented that way? In other news, Devine started working on a book, the working title is "Turnip Complete". The goal is to write a complete and stand-alone implementation guide for the Uxn virtual ... Continue Reading »
  • Posted on Wednesday April 30, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of April. 100r.ca, updated water, ditch bag, woodstove installation, and added new photos and information on first-aid kit. Rabbit Waves, updated Triangular Bandages with animated gifs, and First-Aid kit with new med suggestions (also appended a .txt list of meds and their intended use). Hakum, began a new comic sequence named Sabotage Study(not yet completed). Orca, modified the behavior of the lowercase-j operator to allow for jumpers to grow. Solresol, improved the documentation. Uxntal, improved the documentation. The weather is getting warmer, which is perfect for airing out Pino's lockers, and drying off moldy clothes and tools. Anything stored in the v-berth lockers, below the waterline, suffer from extreme wetness. It is a very, very annoying fact of boat life, but there is really no way to bring ... Continue Reading »
  • Posted on Monday March 31, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of March. Summary Of Changes In the above illustration, little Ninj is going through a first-aid kit, looking through our supplies to see what needs to be topped off and what is out-of-date. Rek drew a list of suggestions on what to include in both a first-aid and a medical kit for the Rabbit Waves project, we plan to add more items soon(thanks to everyone on Mastodon who suggested additions! It'll be in the April update). We will spend the first few days of April participating in Flickjam, making small games in the style of Flickgame, a tool originally made by Increpare, in which the world is navigated by clicking on pixels of different colors to head in different directions. Devine ported Flickgame to Varvara, and wrote a compiler for flick games to uxn roms. This past ... Continue Reading »
  • Posted on Saturday March 01, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of February. Summary Of Changes 100r.ca, added Dinghy gelcoat, Week 10, Week 11, and Week 12 of the Victoria to Sitka logbook. Updated solar with new pictures and corrected information (this page used to be called solar tips). Nebu, released a spreadsheet editor. Grimgrains, added a new recipe: Stovetop zaatar pizza. Store, added maritime flag stickers for sale. Rabbit Waves, added a new page: Emergency Bag. Updated Morse Code with Flags page with animations, released a printable zine(see how to fold a zine). On February 14th, we celebrated our 9th year living aboard our beloved Pino. Read a short text by Devine, which expands on what it means to truly be a generalist. Despite the weather being less-than-ideal, we were able to install our replacement solar panels, and revisit our notes ... Continue Reading »
  • Posted on Saturday February 01, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of January. Summary Of Changes 100r.ca, added a new page: tote. Added Week 8 and Week 9 of the Continue Reading »
  • Posted on Wednesday January 01, 2025
    Hey everyone!This is the list of all the changes we've done to our projects during the month of December. Summary Of Changes 100r.ca, updated the documentation for our various projects. Left, added support for unicode input(Mastodon). Rabbit Waves, added a page on Air to Ground Signals. December Adventure, collected Devine's code experiments. Before diving into the ins and outs of the past year, we'd like to begin by sending our very warmest thanks to everyone who generously hosted us, drove us to the hardware store, invited us out for fries to cheer us up, fixed typos in the books, improved the documentation, lent us power-tools, donated to the studio, spent hours to show us how to fix broken things and corrected us when we were wrong. During the first few weeks of the year, we were busy with planning our upcoming sail north to Alaska, during which a DDoS ... Continue Reading »


  © Tony Gardner2026

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